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1. [REQUEST] Jetpacks, new weapons/equipment, aesthetic changes, & alien life PVE - in Feedback/Requests [original thread]
Kincate wrote: A thought occured to me when I read the part about alien life. Call in attack slaver hounds like CoD3 lol. Seriously though mostly good suggestions. Ship boarding probrably isnt going to happen for a long time but if it does I l...
- by vermacht Doe - at 2012.08.07 13:39:00
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2. [Req] Vehicle PoV - in Feedback/Requests [original thread]
Kincate wrote: vermacht Doe wrote: Can you destroy the view drones in eve? Theoreticaly yes, but the explanation for this is the drones are so cheap and small that a ship can keep extremely large numbers, so if one is destroyed it is quic...
- by vermacht Doe - at 2012.08.07 13:15:00
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3. [Req] Vehicle PoV - in Feedback/Requests [original thread]
Forlorn Destrier wrote: vermacht Doe wrote: Forlorn Destrier wrote: vermacht Doe wrote: Can you destroy the view drones in eve? No - this is flavor text to explain why you have a 3rd person view. So it should be the same on dust ...
- by vermacht Doe - at 2012.08.07 13:13:00
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4. [Req] Vehicle PoV - in Feedback/Requests [original thread]
Forlorn Destrier wrote: vermacht Doe wrote: Can you destroy the view drones in eve? No - this is flavor text to explain why you have a 3rd person view. So it should be the same on dust
- by vermacht Doe - at 2012.08.07 12:56:00
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5. [REQUEST] Jetpacks, new weapons/equipment, aesthetic changes, & alien life PVE - in Feedback/Requests [original thread]
If the jetpacks are logi only( or force people to go without sidearms) I'm ok with thiat
- by vermacht Doe - at 2012.08.07 10:48:00
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6. [Req] Vehicle PoV - in Feedback/Requests [original thread]
Can you destroy the view drones in eve?
- by vermacht Doe - at 2012.08.07 10:45:00
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7. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
Average Joe81 wrote: i find breach hard to scope in with because its so different and if you're close enough when sniping to be seen and aimed at before you can aim at said enemy you deserve to be killed althogh i argee about tactical weapons ...
- by vermacht Doe - at 2012.08.06 05:17:00
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8. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
Buzzwords wrote: my only problem with the breach weapons is the enhanced hipfire. having a long range, low recoil weapon, that trades DPS is perfectly valid. every videogame in the world has guns like this. the thing you think of as "better at...
- by vermacht Doe - at 2012.08.06 04:05:00
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9. Sniping feedback - in Feedback/Requests [original thread]
Go back to bf3 railguns take a lot longer range to drop than your average rifle
- by vermacht Doe - at 2012.08.05 13:13:00
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10. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
Ventis Gant wrote: Nah...no duct tape here. They are plasma weapons, which technically makes them of the Hybrid class, specifically the blaster subclass of the Hybrid class, which makes them Gallente. Caldari - Sniper rifle (railgun), swarm la...
- by vermacht Doe - at 2012.08.01 06:54:00
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11. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
TotalBreakage wrote: Did you detect any traces of duct tape on the Breach weapons? This may explain why they are so OP..... I did they duct tape two magazines together
- by vermacht Doe - at 2012.08.01 05:03:00
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12. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
Mitchman 514 wrote: The creo SHOULD be better than the duvolle, it's much more expensive. The tac and the breach cost the same
- by vermacht Doe - at 2012.08.01 04:50:00
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13. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
DrunkMonk 1 wrote: vermacht Doe wrote: DrunkMonk 1 wrote: I think we should wait till they fix the hit detection before tweaking the guns. The breach is overall better than a weapon in the same class. It needs tweaking regardless I...
- by vermacht Doe - at 2012.08.01 04:49:00
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14. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
Logisticus Testing wrote: i think it's funny that people complain about forge gunners on the towers, when i've seen tanks on top of those things. are you freaking kidding? a tank, on top of a building, not sliding off, shooting targets all over...
- by vermacht Doe - at 2012.07.31 09:09:00
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15. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
DrunkMonk 1 wrote: I think we should wait till they fix the hit detection before tweaking the guns. The breach is overall better than a weapon in the same class. It needs tweaking regardless
- by vermacht Doe - at 2012.07.31 09:08:00
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16. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
General Funguy wrote: Veigar Mordekaiser wrote: Well, perhaps the marauder needs an armor buff, rather than forge guns needing a nerf, considering that the Sagaris shrugs off forgegun hits like they're just a pellet gun. What is the suppose...
- by vermacht Doe - at 2012.07.31 00:11:00
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17. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
Avenger 245 wrote: FG ate to accuact they shouldn't be able to hit a infintry at medium range most of the time, and a AV weapon shouldn't be so good vs infintry. Lower its accuacy at range so it cant hit a dropsuit but it can still hit a vehicl...
- by vermacht Doe - at 2012.07.31 00:03:00
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18. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
General Funguy wrote: The Forge gun does almost equal or greater damage than a large railgun on an HAV. Standard Forge Gun = 1200 Standard Large Railgun = 900 Advanced Forge Gun = 1320 Advanced Large Railgun = 1350 Prototype Forge Gun = 1440...
- by vermacht Doe - at 2012.07.31 00:00:00
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19. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
EVICER wrote: Antilles Maximus wrote: Breach isn't overpowered, imo. You have to remember that by now, people have trained up their Assault Rifle Proficiency to lvl 4 or 5 which give +5% damage per lvl plus they have damage mods (sometimes d...
- by vermacht Doe - at 2012.07.30 23:34:00
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20. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
Draco Dustflier wrote: tac should do like 75-90 damage with some moderate recoil Woah not that high it's still an assault rifle
- by vermacht Doe - at 2012.07.30 23:26:00
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